Do you need a ‘head in a box’?

People often use terms such as ‘thinking outside of the box’. I can do that, but don’t underestimate what’s inside this box.

I’ve lived my life as a creative person, constantly driven by the impulse to turn ideas into images, writing, sound effects, 3D worlds, music and all forms of artwork ranging from analogue to digital. I take a ‘Can do’ approach to most of these mediums, and when find a ‘Can’t do’ problem, I tend to work away at the obstacle until it is gone. 

My current areas of skill development focus on working with 3D tools such as Blender and Unity. My masters degree provided me with a terrific foundation for developing these skills. As a postgraduate, I continue skill-building in these areas.

I’d be very interested in working within a team with a shared interest and passion for creating engaging immersive XR content.

I’m also equally interested in freelance work, so if either of these scenarios apply to you, and you like what you see here, feel free to get in touch.

Software I commonly work with or have experience working with:

Blender 3D, Unity Engine, Dreams, Affinity Photo, Affinity Designer, Adobe Photoshop, Logic X, Nano Studio 2

I work well within team environments and have a fluency in generating fresh ideas, turning these into prototypes, then final pieces.